Posts we tagged 'design'

Tools that make BugHerd better

There are some products, that are exceptional at helping us build our software and do our jobs more effectively. These are some of the products we absolutely love, recommend and want to encourage others to try. Our visual feedback tool wouldn’t be what it is today without them....

Things I learnt from the Schoolism House Workshop

In May, I travelled to Montreal to attend the Schoolism House Workshop . 28 days of intensive art training, that I hoped would help boost my artistic-know-how. I also found that much of what I learnt was very practical advice that could be applied...

Designing for people

Designing for people, not computers Interacting with clients in any field of work is often viewed as a negative experience. People care very much about the way their coffee tastes, people care that their children are getting the education they...

5 design resources I can’t live without

“I’m often wary of using the word ‘inspiration’ to introduce my work — it sounds too much like a sun shower from the heavens, absorbed by a passive individual enjoying an especially receptive moment. While that may be the case...

Support email costs you time and money

A little while ago I wrote a post on how to quantify the cost of email communication. Even though it was written a while ago now, the message couldn’t be more true today. As agencies search for ways to streamline their...

How to market to Developers

I consider myself a pretty lucky Marketer. I get to work with the people who also just happen to be my direct target audience, developers and designers. This comes with both pros and cons. On the upside I get to...

Meet Sher Rill: Macropod Designer

Sher Rill joined Macropod in May 2015 and has been a breath of fresh air to the team and brand since day one. Her creativity has extended into every part of the Macropod brand, from our new website design to the...

Use BugHerd to get visual feedback on wireframes

One of the most requested BugHerd features we get is the ability to receive customer feedback on wireframes, not just web feedback. Wireframes are really the first point in the design process where you have something tangible to show a...